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AI Insights · Timothy · June 2024

Top 5 Character Collection Games in Germany Q2 2024

Discover the performance of the top 5 character collection games in Germany for Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Character Collection Games in Germany Q2 2024

In the second quarter of 2024, the top 5 character collection games in Germany demonstrated notable performance across various metrics, as reported by Sensor Tower. Here's a detailed look:

Brawl Stars from Supercell saw a dynamic quarter in terms of revenue, starting off strong with around $2.2M in early April and peaking at approximately $2.6M at the end of April. The revenue trend experienced a dip in May, hitting a low of about $1.2M by the end of the month, before recovering to around $2.4M in mid-June. Downloads for the game began at around 154K in early April, gradually declining to about 70K in early June, then slightly increasing to approximately 85K by the end of June. Weekly active users remained relatively stable, starting at about 3.5M and ending the quarter at around 3.2M.

Coin Master by Moon Active displayed a consistent revenue stream, starting with approximately $1.7M in early April and maintaining around $1.9M through most of the quarter. Downloads fluctuated slightly, beginning at about 28K and ending at around 21K. Weekly active users saw a gradual decline from approximately 207K in early April to around 174K by the end of June.

MONOPOLY GO!, published by Scopely, Inc., had a steady revenue performance, starting the quarter at around $688K and peaking at approximately $778K at the end of April. The revenue then fluctuated slightly, closing the quarter at about $635K. Downloads began at around 51K, decreasing to approximately 35K by the end of June. Weekly active users also saw a decline, starting at about 155K and ending at around 110K.

Whiteout Survival from Century Games Pte. Ltd. showed a stable revenue trend, beginning at around $516K and ending the quarter at approximately $566K. Downloads remained consistent, starting at around 27K and peaking at about 41K in mid-June. Weekly active users increased from approximately 254K in early April to around 328K by the end of June.

Last War: Survival, published by FirstFun, experienced fluctuations in revenue, starting at around $473K and peaking at approximately $742K in mid-June. Downloads began at about 40K, peaking at around 70K in mid-April, and then declining to approximately 39K by the end of June. Weekly active users saw an upward trend, starting at around 224K and ending the quarter at approximately 313K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024